🎃 Trick-or-Treat TriPeaks — Halloween Solitaire with Moon Bridges
Three towers, a trail of sweets, and one well-timed moonlit shortcut. Trick-or-Treat TriPeaks is a Halloween solitaire game made for FreeCell Game. Link higher-or-lower cards, clear the peaks, and earn a Moon Bridge to rescue a difficult chain. Original black-cat Jacks, witch Queens, and pumpkin Kings make the table feel like a small autumn celebration.
Play free online · All Halloween games
The game interface is available in English and Simplified Chinese.

In the deck 👻
- A complete 52-card deck: 28 cards in the peaks, 23 in the stock, and one starting waste card.
- Eight Journey deals, each with a verified winning route requiring no stock draws.
- Reproducible Classic shuffles and a daily challenge based on UTC.
- Limited Moon Bridges, undo, legal-move hints, stars, local saves, and optional synthesized sound.
How to clear the peaks
Remove an uncovered card that is one rank higher or lower than the waste card. The removed card becomes the new waste. Suits and colors do not matter, and Aces connect to Kings: K–A–2 is valid. A card remains covered until every card resting on it has been removed. Clear all 28 peak cards to win.
Draw from the stock whenever you choose. Drawing resets the chain. The 23 stock cards are used once, with no redeal. A loss requires all three conditions: the stock is empty, no uncovered card fits, and no Moon Bridge remains.
Five consecutive normal removals can earn a Moon Bridge. Hold one at a time and earn at most two per deal. Select the bridge, then any uncovered card: its rank no longer matters. Covered cards remain unavailable. Using a bridge resets the chain; selecting the bridge again cancels the selection. Undo restores cards, stock, score, and magic.
Normal removals score 10 points plus the current chain × 5. Removing a peak’s top card adds 50 points. A bridge removal scores the 10-point base plus any peak bonus. A win earns three stars with no stock draws, two with at most five, and one otherwise. There is no timer.
Controls
| Action | Input |
|---|---|
| Remove a card | Click / tap, or Tab then Enter |
| Draw | Stock pile; Space outside a button or input |
| Use magic | Moon Bridge, then an uncovered card |
| Undo | Z or Undo |
| Highlight a legal step | Spot a Move |
| Replay or change mode | Restart and the mode selector |
Spot a Move checks the next legal action; it is not a full solver. A playable card does not guarantee a future win.
Choose and share a deal
Journey 1 begins the authored campaign. Classic seed 12345 shares a shuffle; selecting Classic again creates another, while Restart replays the current one. A dated daily deal preserves its exact UTC date.
Current play, best results, and preferences are saved locally. Explicit URL parameters start the requested deal. Undo history lasts for the page session.
FAQ
Is every deal solvable? The eight Journey deals have tested solutions. Shuffled Classic and Daily deals are not guaranteed to be solvable.
Can a Moon Bridge remove a covered card? No. It changes rank matching only; the covering rule still applies.
Can I recycle the stock? No. Draw timing, long chains, and bridge management are the main decisions.
See the game

Watch the 24-second introduction · Download the captioned MP4. This silent visual tour is assembled from actual game screenshots, not a continuous gameplay recording. The screenshots and video show captured interface states and may predate later visual refinements.
🎃 More moonlit adventures
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